Topic #10: 오픈소스 LLM 씬의 라이징 스타! 'DeepSeek'을 알아보자 > 자유게시판

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Topic #10: 오픈소스 LLM 씬의 라이징 스타! 'DeepSeek'을 알아보자

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작성자 Lashay
댓글 0건 조회 263회 작성일 25-01-31 15:27

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_d6aaa45a-ec5b-413f-88aa-045820528d93.jpg DeepSeek AI has open-sourced both these models, permitting companies to leverage beneath particular terms. So with all the pieces I examine models, I figured if I could discover a mannequin with a really low quantity of parameters I may get one thing worth using, however the factor is low parameter rely leads to worse output. Read extra: The Unbearable Slowness of Being (arXiv). Read extra: Ninety-five theses on AI (Second Best, Samuel Hammond). We adopt the BF16 information format as a substitute of FP32 to track the primary and second moments within the AdamW (Loshchilov and Hutter, 2017) optimizer, without incurring observable performance degradation. The paper introduces DeepSeekMath 7B, a big language model that has been pre-skilled on a massive quantity of math-related knowledge from Common Crawl, totaling a hundred and twenty billion tokens. Large language fashions (LLM) have proven spectacular capabilities in mathematical reasoning, however their application in formal theorem proving has been limited by the lack of training knowledge. Notably, our high-quality-grained quantization technique is extremely according to the idea of microscaling formats (Rouhani et al., 2023b), while the Tensor Cores of NVIDIA subsequent-generation GPUs (Blackwell collection) have introduced the support for microscaling codecs with smaller quantization granularity (NVIDIA, 2024a). We hope our design can serve as a reference for future work to maintain pace with the newest GPU architectures.


1738180897-ds-2x.png?fm=webp Along with our FP8 training framework, we additional scale back the reminiscence consumption and communication overhead by compressing cached activations and optimizer states into lower-precision codecs. In order to ensure accurate scales and simplify the framework, we calculate the maximum absolute worth on-line for every 1x128 activation tile or 128x128 weight block. To alleviate this problem, we quantize the activation before MoE up-projections into FP8 after which apply dispatch components, which is compatible with FP8 Fprop in MoE up-projections. Furthermore, in the prefilling stage, to improve the throughput and disguise the overhead of all-to-all and TP communication, we simultaneously process two micro-batches with comparable computational workloads, overlapping the eye and MoE of 1 micro-batch with the dispatch and combine of another. In DeepSeek-V3, we implement the overlap between computation and communication to hide the communication latency during computation. For the deployment of DeepSeek-V3, we set 32 redundant specialists for the prefilling stage. To this finish, we introduce a deployment strategy of redundant specialists, which duplicates excessive-load experts and deploys them redundantly.


The minimal deployment unit of the decoding stage consists of forty nodes with 320 GPUs. Each MoE layer consists of 1 shared knowledgeable and 256 routed specialists, the place the intermediate hidden dimension of every knowledgeable is 2048. Among the routed experts, 8 experts shall be activated for every token, and each token will probably be ensured to be sent to at most 4 nodes. Finally, we're exploring a dynamic redundancy strategy for consultants, the place each GPU hosts more experts (e.g., Sixteen experts), however only 9 will be activated throughout each inference step. For the MoE half, each GPU hosts only one expert, and 64 GPUs are liable for internet hosting redundant specialists and shared consultants. Under this configuration, DeepSeek-V3 contains 671B total parameters, of which 37B are activated for each token. From this perspective, every token will choose 9 consultants throughout routing, the place the shared skilled is regarded as a heavy-load one that will all the time be chosen.


However, the present communication implementation relies on costly SMs (e.g., we allocate 20 out of the 132 SMs out there in the H800 GPU for this goal), which is able to restrict the computational throughput. However, on the H800 architecture, it is typical for two WGMMA to persist concurrently: while one warpgroup performs the promotion operation, the opposite is able to execute the MMA operation. As illustrated in Figure 6, the Wgrad operation is carried out in FP8. All-to-all communication of the dispatch and mix elements is performed through direct level-to-point transfers over IB to realize low latency. I’ll go over every of them with you and given you the professionals and cons of each, then I’ll show you the way I set up all 3 of them in my Open WebUI instance! Given the substantial computation concerned in the prefilling stage, the overhead of computing this routing scheme is nearly negligible. However, this requires more careful optimization of the algorithm that computes the globally optimal routing scheme and the fusion with the dispatch kernel to scale back overhead. 128 components, equal to 4 WGMMAs, represents the minimal accumulation interval that can significantly improve precision without introducing substantial overhead. Higher FP8 GEMM Accumulation Precision in Tensor Cores.



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